TY - GEN
T1 - Abstraction of man-made shapes
AU - Mehra, Ravish
AU - Zhou, Qingnan
AU - Long, Jeremy
AU - Sheffer, Alla
AU - Gooch, Amy Ashurst
AU - Mitra, Niloy J.
N1 - KAUST Repository Item: Exported on 2020-10-01
PY - 2009
Y1 - 2009
N2 - Man-made objects are ubiquitous in the real world and in virtual environments. While such objects can be very detailed, capturing every small feature, they are often identified and characterized by a small set of defining curves. Compact, abstracted shape descriptions based on such curves are often visually more appealing than the original models, which can appear to be visually cluttered. We introduce a novel algorithm for abstracting three-dimensional geometric models using characteristic curves or contours as building blocks for the abstraction. Our method robustly handles models with poor connectivity, including the extreme cases of polygon soups, common in models of man-made objects taken from online repositories. In our algorithm, we use a two-step procedure that first approximates the input model using a manifold, closed envelope surface and then extracts from it a hierarchical abstraction curve network along with suitable normal information. The constructed curve networks form a compact, yet powerful, representation for the input shapes, retaining their key shape characteristics while discarding minor details and irregularities. © 2009 ACM.
AB - Man-made objects are ubiquitous in the real world and in virtual environments. While such objects can be very detailed, capturing every small feature, they are often identified and characterized by a small set of defining curves. Compact, abstracted shape descriptions based on such curves are often visually more appealing than the original models, which can appear to be visually cluttered. We introduce a novel algorithm for abstracting three-dimensional geometric models using characteristic curves or contours as building blocks for the abstraction. Our method robustly handles models with poor connectivity, including the extreme cases of polygon soups, common in models of man-made objects taken from online repositories. In our algorithm, we use a two-step procedure that first approximates the input model using a manifold, closed envelope surface and then extracts from it a hierarchical abstraction curve network along with suitable normal information. The constructed curve networks form a compact, yet powerful, representation for the input shapes, retaining their key shape characteristics while discarding minor details and irregularities. © 2009 ACM.
UR - http://hdl.handle.net/10754/575741
UR - http://portal.acm.org/citation.cfm?doid=1661412.1618483
UR - http://www.scopus.com/inward/record.url?scp=77749295588&partnerID=8YFLogxK
U2 - 10.1145/1661412.1618483
DO - 10.1145/1661412.1618483
M3 - Conference contribution
SN - 9781605588582
BT - ACM SIGGRAPH Asia 2009 papers on - SIGGRAPH Asia '09
PB - Association for Computing Machinery (ACM)
ER -