TY - GEN
T1 - Accurate light source acquisition and rendering
AU - Goesele, Michael
AU - Granier, Xavier
AU - Heidrich, Wolfgang
AU - Seidel, Hans Peter
PY - 2003
Y1 - 2003
N2 - Realistic image synthesis requires both complex and realistic models of real-world light sources and efficient rendering algorithms to deal with them. In this paper, we describe a processing pipeline for dealing with complex light sources from acquisition to global illumination rendering. We carefully design optical filters to guarantee high precision measurements of real-world light sources. We discuss two practically feasible setups that allow us to measure light sources with different characteristics. Finally, we introduce an efficient importance sampling algorithm for our representation that can be used, for example, in conjunction with Photon Maps.
AB - Realistic image synthesis requires both complex and realistic models of real-world light sources and efficient rendering algorithms to deal with them. In this paper, we describe a processing pipeline for dealing with complex light sources from acquisition to global illumination rendering. We carefully design optical filters to guarantee high precision measurements of real-world light sources. We discuss two practically feasible setups that allow us to measure light sources with different characteristics. Finally, we introduce an efficient importance sampling algorithm for our representation that can be used, for example, in conjunction with Photon Maps.
KW - modeling - light sources
KW - modeling - object scanning/acquisition
KW - modeling - physically-based modelling
KW - rendering - global illumination
KW - rendering - image-based rendering
KW - rendering - raytracing
UR - http://www.scopus.com/inward/record.url?scp=56349125494&partnerID=8YFLogxK
U2 - 10.1145/1201775.882316
DO - 10.1145/1201775.882316
M3 - Conference contribution
AN - SCOPUS:56349125494
SN - 1581137095
SN - 9781581137095
T3 - ACM SIGGRAPH 2003 Papers, SIGGRAPH '03
SP - 621
EP - 630
BT - ACM SIGGRAPH 2003 Papers, SIGGRAPH '03
T2 - ACM SIGGRAPH 2003 Papers, SIGGRAPH '03
Y2 - 27 July 2003 through 31 July 2003
ER -