TY - GEN
T1 - Beyond the Premier
T2 - 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2024
AU - Cabado, Bruno
AU - Cioppa, Anthony
AU - Giancola, Silvio
AU - Villa, Andrés
AU - Guijarro-Berdiñas, Bertha
AU - Padrón, Emilio J.
AU - Ghanem, Bernard
AU - Van Droogenbroeck, Marc
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Football stands as one of the most successful sports in history thanks to the plethora of professional leagues broadcasted worldwide followed by avid fans, further fueled by the abundance of amateur and grassroots leagues across nearly every country, encompassing countless players who devote their time to the sport. Despite the tremendous amount of visual data available worldwide for developing automatic systems to extract game events, most efforts focus on the few professional league matches. However, the recording quality and broadcasts editing vary considerably across leagues, creating a disparity in the analytical capabilities of deep learning models. This paper delves into an analysis of how action spotting models transfer to diverse domains, analyzing the performance gap between various types of broadcasts. In particular, we investigate the transfer capability of state-of-the-art action spotting models across leagues, from amateur to professional, and broadcast quality, from AI-piloted camera to professional broadcast editing. Our analysis shows that transferring across leagues is challenging, with the most impactful feature being broadcasting editing quality. This analysis paper therefore seeks to spotlight this pressing issue and catalyze future research endeavors in the field of domain adaptation for action spotting methods.
AB - Football stands as one of the most successful sports in history thanks to the plethora of professional leagues broadcasted worldwide followed by avid fans, further fueled by the abundance of amateur and grassroots leagues across nearly every country, encompassing countless players who devote their time to the sport. Despite the tremendous amount of visual data available worldwide for developing automatic systems to extract game events, most efforts focus on the few professional league matches. However, the recording quality and broadcasts editing vary considerably across leagues, creating a disparity in the analytical capabilities of deep learning models. This paper delves into an analysis of how action spotting models transfer to diverse domains, analyzing the performance gap between various types of broadcasts. In particular, we investigate the transfer capability of state-of-the-art action spotting models across leagues, from amateur to professional, and broadcast quality, from AI-piloted camera to professional broadcast editing. Our analysis shows that transferring across leagues is challenging, with the most impactful feature being broadcasting editing quality. This analysis paper therefore seeks to spotlight this pressing issue and catalyze future research endeavors in the field of domain adaptation for action spotting methods.
UR - http://www.scopus.com/inward/record.url?scp=85191705211&partnerID=8YFLogxK
U2 - 10.1109/CVPRW63382.2024.00343
DO - 10.1109/CVPRW63382.2024.00343
M3 - Conference contribution
AN - SCOPUS:85191705211
T3 - IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops
SP - 3386
EP - 3398
BT - Proceedings - 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2024
PB - IEEE Computer Society
Y2 - 16 June 2024 through 22 June 2024
ER -