TY - JOUR
T1 - CGLXTouch: A multi-user multi-touch approach for ultra-high-resolution collaborative workspaces
AU - Ponto, Kevin
AU - Doerr, Kai
AU - Wypych, Tom
AU - Kooker, John
AU - Kuester, Falko
N1 - KAUST Repository Item: Exported on 2020-10-01
Acknowledged KAUST grant number(s): 2008-107
Acknowledgements: The presented research was supported in part by the National Science Foundation (NSF) under award #DGE-0966375, the University of California Chancellor's Interdisciplinary Collaboratories Program, the Jacobs School of Engineering (JSoE), the California Institute for Telecommunications and Information Technology (Calit2), the Friends of the Center of Interdisciplinary Science for Art, Architecture and Archeology (CISA3) and is based in part on work supported by Award No. US 2008-107, given by the King Abdullah University of Science and Technology (KAUST).
This publication acknowledges KAUST support, but has no KAUST affiliated authors.
PY - 2011/6
Y1 - 2011/6
N2 - This paper presents an approach for empowering collaborative workspaces through ultra-high resolution tiled display environments concurrently interfaced with multiple multi-touch devices. Multi-touch table devices are supported along with portable multi-touch tablet and phone devices, which can be added to and removed from the system on the fly. Events from these devices are tagged with a device identifier and are synchronized with the distributed display environment, enabling multi-user support. As many portable devices are not equipped to render content directly, a remotely scene is streamed in. The presented approach scales for large numbers of devices, providing access to a multitude of hands-on techniques for collaborative data analysis. © 2011 Elsevier B.V. All rights reserved.
AB - This paper presents an approach for empowering collaborative workspaces through ultra-high resolution tiled display environments concurrently interfaced with multiple multi-touch devices. Multi-touch table devices are supported along with portable multi-touch tablet and phone devices, which can be added to and removed from the system on the fly. Events from these devices are tagged with a device identifier and are synchronized with the distributed display environment, enabling multi-user support. As many portable devices are not equipped to render content directly, a remotely scene is streamed in. The presented approach scales for large numbers of devices, providing access to a multitude of hands-on techniques for collaborative data analysis. © 2011 Elsevier B.V. All rights reserved.
UR - http://hdl.handle.net/10754/597749
UR - https://linkinghub.elsevier.com/retrieve/pii/S0167739X10002463
UR - http://www.scopus.com/inward/record.url?scp=79953231577&partnerID=8YFLogxK
U2 - 10.1016/j.future.2010.11.026
DO - 10.1016/j.future.2010.11.026
M3 - Article
SN - 0167-739X
VL - 27
SP - 649
EP - 656
JO - Future Generation Computer Systems
JF - Future Generation Computer Systems
IS - 6
ER -