TY - GEN
T1 - Chromatic shadows for improved perception
AU - Šoltészová, Veronika
AU - Patel, Daniel
AU - Viola, Ivan
PY - 2011
Y1 - 2011
N2 - Soft shadows are effective depth and shape cues. However, traditional shadowing algorithms decrease the luminance in shadow areas. The features in shadow become dark and thus shadowing causes information hiding. For this reason, in shadowed areas, medical illustrators decrease the luminance less and compensate the lower luminance range by adding color, i.e., by introducing a chromatic component. This paper presents a novel technique which enables an interactive setup of an illustrative shadow representation for preventing overdarkening of important structures. We introduce a scalar attribute for every voxel denoted as shadowiness and propose a shadow transfer function that maps the shadowiness to a color and a blend factor. Typically, the blend factor increases linearly with the shadowiness. We then let the original object color blend with the shadow color according to the blend factor. We suggest a specific shadow transfer function, designed together with a medical illustrator which shifts the shadow color towards blue. This shadow transfer function is quantitatively evaluated with respect to relative depth and surface perception.
AB - Soft shadows are effective depth and shape cues. However, traditional shadowing algorithms decrease the luminance in shadow areas. The features in shadow become dark and thus shadowing causes information hiding. For this reason, in shadowed areas, medical illustrators decrease the luminance less and compensate the lower luminance range by adding color, i.e., by introducing a chromatic component. This paper presents a novel technique which enables an interactive setup of an illustrative shadow representation for preventing overdarkening of important structures. We introduce a scalar attribute for every voxel denoted as shadowiness and propose a shadow transfer function that maps the shadowiness to a color and a blend factor. Typically, the blend factor increases linearly with the shadowiness. We then let the original object color blend with the shadow color according to the blend factor. We suggest a specific shadow transfer function, designed together with a medical illustrator which shifts the shadow color towards blue. This shadow transfer function is quantitatively evaluated with respect to relative depth and surface perception.
KW - Illustration
KW - Shadow
KW - Shape and depth perception
UR - http://www.scopus.com/inward/record.url?scp=84858016009&partnerID=8YFLogxK
U2 - 10.1145/2024676.2024694
DO - 10.1145/2024676.2024694
M3 - Conference contribution
AN - SCOPUS:84858016009
SN - 9781450309073
T3 - NPAR Symposium on Non-Photorealistic Animation and Rendering
SP - 105
EP - 115
BT - Proceedings - NPAR 2011
T2 - 9th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2011, Co-located with ACM SIGGRAPH 2011
Y2 - 5 August 2011 through 7 August 2011
ER -