The mobility of a foam depends heavily on its texture, which is the distribution of bubble sizes in the dispersion. To incorporate this variable in a mechanistic simulator, the usual conservation equations are coupled with balances on the densities of flowing and stationary bubbles in the foam. This approach to modeling foam flow is illustrated with a simulation of a displacement in which foam is generated in situ by capillary snap-off.
|Original language||English (US)|
|Number of pages||14|
|State||Published - 1986|
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