TY - JOUR
T1 - Fire in paradise: mesoscale simulation of wildfires
AU - Hadrich, Torsten
AU - Banuti, Daniel T.
AU - Pałubicki, Wojtek
AU - Pirk, Sören
AU - Michels, Dominik L.
N1 - KAUST Repository Item: Exported on 2021-07-29
Acknowledgements: This work was supported and funded by KAUST through the base-line funding of the Computational Sciences Group within the Visual Computing Center. The authors are thankful to Miłosz Makowski and Weronika Skowrońska who generated the initial ecosystems. The insightful discussions with Jorge Alejandro Amador Herrera and Franziska Lissel as well as the reviewers’ valuable comments that improved the manuscript are gratefully acknowledged.
PY - 2021/7/19
Y1 - 2021/7/19
N2 - Resulting from changing climatic conditions, wildfires have become an existential threat across various countries around the world. The complex dynamics paired with their often rapid progression renders wildfires an often disastrous natural phenomenon that is difficult to predict and to counteract. In this paper we present a novel method for simulating wildfires with the goal to realistically capture the combustion process of individual trees and the resulting propagation of fires at the scale of forests. We rely on a state-of-the-art modeling approach for large-scale ecosystems that enables us to represent each plant as a detailed 3D geometric model. We introduce a novel mathematical formulation for the combustion process of plants - also considering effects such as heat transfer, char insulation, and mass loss - as well as for the propagation of fire through the entire ecosystem. Compared to other wildfire simulations which employ geometric representations of plants such as cones or cylinders, our detailed 3D tree models enable us to simulate the interplay of geometric variations of branching structures and the dynamics of fire and wood combustion. Our simulation runs at interactive rates and thereby provides a convenient way to explore different conditions that affect wildfires, ranging from terrain elevation profiles and ecosystem compositions to various measures against wildfires, such as cutting down trees as firebreaks, the application of fire retardant, or the simulation of rain.
AB - Resulting from changing climatic conditions, wildfires have become an existential threat across various countries around the world. The complex dynamics paired with their often rapid progression renders wildfires an often disastrous natural phenomenon that is difficult to predict and to counteract. In this paper we present a novel method for simulating wildfires with the goal to realistically capture the combustion process of individual trees and the resulting propagation of fires at the scale of forests. We rely on a state-of-the-art modeling approach for large-scale ecosystems that enables us to represent each plant as a detailed 3D geometric model. We introduce a novel mathematical formulation for the combustion process of plants - also considering effects such as heat transfer, char insulation, and mass loss - as well as for the propagation of fire through the entire ecosystem. Compared to other wildfire simulations which employ geometric representations of plants such as cones or cylinders, our detailed 3D tree models enable us to simulate the interplay of geometric variations of branching structures and the dynamics of fire and wood combustion. Our simulation runs at interactive rates and thereby provides a convenient way to explore different conditions that affect wildfires, ranging from terrain elevation profiles and ecosystem compositions to various measures against wildfires, such as cutting down trees as firebreaks, the application of fire retardant, or the simulation of rain.
UR - http://hdl.handle.net/10754/670328
UR - https://dl.acm.org/doi/10.1145/3450626.3459954
U2 - 10.1145/3450626.3459954
DO - 10.1145/3450626.3459954
M3 - Article
SN - 0730-0301
VL - 40
SP - 1
EP - 15
JO - ACM Transactions on Graphics
JF - ACM Transactions on Graphics
IS - 4
ER -