Among the various approaches for producing point distributions with blue noise spectrum, we argue for an optimization framework using Gaussian kernels. We show that with a wise selection of optimization parameters, this approach attains unprecedented quality, provably surpassing the current state of the art attained by the optimal transport (BNOT) approach. Further, we show that our algorithm scales smoothly and feasibly to high dimensions while maintaining the same quality, realizing unprecedented high-quality high-dimensional blue noise sets. Finally, we show an extension to adaptive sampling.
|Original language||English (US)|
|Number of pages||15|
|Journal||ACM Transactions on Graphics|
|State||Published - Nov 30 2022|
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design