Interactive Laboratories for Science Education: A Subjective Study and Systematic Literature Review

Numan Ali*, Sehat Ullah, Dawar Khan

*Corresponding author for this work

Research output: Contribution to journalReview articlepeer-review

18 Scopus citations

Abstract

In science education laboratory experimentation has a vital role for students’ learning enhancement. Keeping in view the importance of modern day technologies in teaching learning process, various interactive laboratories (ISLs) have been developed to assist students in hands-on experiments in science education. In this paper we describe the potential contributions of existing interactive science laboratories (ISLs) in the major subjects of science, i.e., chemistry, biology and physics. The existing ISLs include virtual labs and simulation software where users performed their experiments. Important problems and challenges in the existing ISLs are highlighted. The systematic literature review (SLR) methodology is used for article searching, selection, and quality assessments. For this study, 86 articles after final selection using SLR are selected and classified into different categories. Each article is selected after briefly studying its different information, including category of the article, key idea, evaluation criterion, and its strengths and weaknesses. A subjective study with field experts was also conducted to investigate one of our existing virtual lab about the practical implementation and to find out the key issues in its implementation and use. Then, considering the suggestions of the subjective study, some guidelines are proposed for the improvement of future ISLs.

Original languageEnglish (US)
Article number85
JournalMultimodal Technologies and Interaction
Volume6
Issue number10
DOIs
StatePublished - Oct 2022

Keywords

  • adaptive aids
  • cognitive load
  • computer simulation-based experiments
  • interactive learning
  • virtual science laboratories

ASJC Scopus subject areas

  • Neuroscience (miscellaneous)
  • Human-Computer Interaction
  • Computer Science Applications
  • Computer Networks and Communications

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