TY - GEN
T1 - Object oriented structure from motion: Can a scribble help?
AU - Rahal, Rahaf
AU - Asmar, Daniel
AU - Shammas, Elie
AU - Ghanem, Bernard
N1 - KAUST Repository Item: Exported on 2020-12-30
Acknowledgements: This work was supported by the Lebanese National Council for Scientific Research (LNCSR).
PY - 2018
Y1 - 2018
N2 - The concept of anywhere anytime scanning of 3D objects is very appealing. One promising solution to extract structure is to rely on a monocular camera to perform, what is well-known as Structure from Motion (SfM). Despite the significant progress achieved in SfM, the structures that are obtained are still below par the quality of reconstruction obtained through laser scanning, especially when objects are kept as part of their background. This paper looks into the idea of treating points in the scene non-uniformly, in an attempt to give more weight to the objects of interest. The system presented utilizes a minimal user interaction, in the form of a scribble, to segment the pertinent objects from different views and focus the reconstruction on them, leading to what we call Object Oriented SfM (OOSfM). We test the effect of OOSfM on the reconstruction of specific objects by formulating the bundle adjustment (BA) step in three novel manners. Our proposed system is tested on several real and synthetic datasets, and results of the different formulations of BA presented are reported and compared to the conventional (vanilla) SfM pipeline results. Experiments show that keeping the background points actually improves the reconstructed objects of interest.
AB - The concept of anywhere anytime scanning of 3D objects is very appealing. One promising solution to extract structure is to rely on a monocular camera to perform, what is well-known as Structure from Motion (SfM). Despite the significant progress achieved in SfM, the structures that are obtained are still below par the quality of reconstruction obtained through laser scanning, especially when objects are kept as part of their background. This paper looks into the idea of treating points in the scene non-uniformly, in an attempt to give more weight to the objects of interest. The system presented utilizes a minimal user interaction, in the form of a scribble, to segment the pertinent objects from different views and focus the reconstruction on them, leading to what we call Object Oriented SfM (OOSfM). We test the effect of OOSfM on the reconstruction of specific objects by formulating the bundle adjustment (BA) step in three novel manners. Our proposed system is tested on several real and synthetic datasets, and results of the different formulations of BA presented are reported and compared to the conventional (vanilla) SfM pipeline results. Experiments show that keeping the background points actually improves the reconstructed objects of interest.
UR - http://hdl.handle.net/10754/666739
UR - http://www.scitepress.org/DigitalLibrary/Link.aspx?doi=10.5220/0006596005410548
UR - http://www.scopus.com/inward/record.url?scp=85047819775&partnerID=8YFLogxK
U2 - 10.5220/0006596005410548
DO - 10.5220/0006596005410548
M3 - Conference contribution
SN - 9789897582905
SP - 541
EP - 548
BT - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
PB - SCITEPRESS - Science and Technology Publications
ER -