Real Illumination from virtual environments

Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen, Wolfgang Heidrich

Research output: Contribution to conferencePaperpeer-review

7 Scopus citations


We present a method for actively controlling the illumination in a room so that it is consistent with a virtual world. This procedure triggers natural adaptation processes in the human visual system. Combined with conventional or high dynamic range displays, the system improves the realism of transitions from dark to light environments and vice versa. It also helps with directional illumination in the user's peripheral field of view. We describe both the hardware and the software aspects of this approach, and discuss the results of an informal user survey that we conducted to verify the concept.

Original languageEnglish (US)
Number of pages1
StatePublished - Jul 31 2005
Externally publishedYes
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005 - Los Angeles, United States
Duration: Jul 31 2005Aug 4 2005


OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005
Country/TerritoryUnited States
CityLos Angeles

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction


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