Real-time haptic and visual simulation of bone dissection

Marco Agus*, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, Antonio Zorcolo

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

42 Scopus citations

Abstract

Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, that includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multi-processing PC platform.

Original languageEnglish (US)
Title of host publicationProceedings - Virtual Reality Annual International Symposium
Pages209-216
Number of pages8
StatePublished - 2002
Externally publishedYes
EventVirtual Reality 2002 - Orlando, FL, United States
Duration: Mar 24 2002Mar 28 2002

Other

OtherVirtual Reality 2002
Country/TerritoryUnited States
CityOrlando, FL
Period03/24/0203/28/02

ASJC Scopus subject areas

  • Software

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