Abstract
Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, that includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multi-processing PC platform.
Original language | English (US) |
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Title of host publication | Proceedings - Virtual Reality Annual International Symposium |
Pages | 209-216 |
Number of pages | 8 |
State | Published - 2002 |
Externally published | Yes |
Event | Virtual Reality 2002 - Orlando, FL, United States Duration: Mar 24 2002 → Mar 28 2002 |
Other
Other | Virtual Reality 2002 |
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Country/Territory | United States |
City | Orlando, FL |
Period | 03/24/02 → 03/28/02 |
ASJC Scopus subject areas
- Software