Abstract
We study algorithms for online linear optimization in Hilbert spaces, focusing on the case where the player is unconstrained. We develop a novel characterization of a large class of minimax algorithms, recovering, and even improving, several previous results as immediate corollaries. Moreover, using our tools, we develop an algorithm that provides a regret bound of O ((Equation presented)), where U is the L2 norm of an arbitrary comparator and both T and U are unknown to the player. This bound is optimal up to √ log log T terms. When T is known, we derive an algorithm with an optimal regret bound (up to constant factors). For both the known and unknown T case, a Normal approximation to the conditional value of the game proves to be the key analysis tool.
Original language | English (US) |
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Title of host publication | Journal of Machine Learning Research |
Publisher | Microtome [email protected] |
Pages | 1020-1039 |
Number of pages | 20 |
State | Published - Jan 1 2014 |
Externally published | Yes |
ASJC Scopus subject areas
- Artificial Intelligence
- Software
- Statistics and Probability
- Control and Systems Engineering